![]() Building the city doesn't give me any cash inflow at all, so I can't up my army size or hire the hero that's hanging out at my starting zone. I can explore a bit and find some gold here and there, which is sweet, but doesn't stop the flow so much as buy me 4-5 more turns total, and I have not yet managed to find more than one pile in my starting area. And even that's not a sure thing and likely to leave me with only a unit or two left if I'm lucky. Committing two of your slots to the same type of special means that you are a much more focused and thus more open to counter play from enemies.Īll of the adept specializations have automatic empire upgrades that provide +5 per turn for each magical node in your domain that is aligned with that specialization.Įach of the following specializations is available and takes up a single slot, but as mentioned previously the Adept specialization is necessary for the Master specialization of that sphere.So I picked up AoW3 and its expansions as part of the Steam Sale, and as 'story' mode is less interesting to me than campaigns, I went right to a random map and "Empire" mode for a more classic "start with a settler and go from there" sort of beginning.Īnd how the hell do I do anything? My starting army is too weak to manage more than one of the random neutrals. ![]() The elemental and alignment traits have two levels of commitment to them, but it is important to remember that with only three specialization slots. ![]() Specializations come in three flavors: elemental, alignment, and strategic. ![]() Specializations are an important part of any leader's grand strategy as the spells and abilities that they give access to means that you have more tools in your kit and you can make powerful combinations of race, class, and specialization that can produce amazing effects. ![]()
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